SWAT Units

The SWAT Team, or Special Weapons and Tactics. Are a major branch of the NYPD.

They usally appear after the police officer waves are over. They are usually the toughest enemies to fight since they have many different types of weapons, and they operate in large groups.

Appearance
SWAT Units are dressed very similarly to each other but their are some differences since there are multiple variants of them.

Swat Sheild, SMG, Shotgun are dressed in blue jumpsuits, black ski masks and army boots, weapon and ammo holsters, with elbow and knee pads, vests, and helmets.

Swat Gas dress similarly to the variants listed above except now the wear gas masks.

Swat Assualt and snipers dress similarly to the others listed above except they don't wear helmets or gas masks.

SWAT Heavy LMG, SMG, and Shotgun are equipped with heavy armor that appears as EOD armor.

Tactics
SWAT Units will rush the player, and take cover.

They move out as a team.

They mostly behave the same as police officers.

They will also flank the players.

SWAT Variants
Sheild - Swat shields carry a pistol (That appears as a Lock 7 but functions like a beretta) in their right hand and riot sheild in their left. They attack by moving with their sheild covering most of their body and walk as close as possible to the player and then will stop and set their sheild of to their side for a moment to shoot at the player. If they begin to take too much fire they'll stop shooting and put their sheild back in the previous state. If they're still getting shot they'll crouch down to protect their legs, covering as much of their body as possible. Their weak spot on their sheild is the glass that allows them to see with the sheild up, if they player is accurate enough they can shoot right through it. Also if the player shoots their sheild enough they'll be forced to drop it and will begin to back away from the player to take cover and will function like a normal police officer.

Assualt - SWAT Assualt Carry Assualt RT4 assault rifles and have the ability to throw flash bangs. They'll stick to cover and prefer to attack from medium to short range.

SMG - SWAT SMG function similarly to Assualt except SMG carry MC5s and their fire rate is increased as well as their accuracy.

Gas - similar to SWAT SMG but instead of throwing flash bangs they throw gas genades

Sniper - Snipers Are usually stationary and only move when to get to their sniping position. They usually don't stick to cover but will snipe far away from the player or on top of platforms (buildings, catwalks, shipping containers, etc.) The carry AWS-76s with iron sights and a red laser to snipe players. Their laser will hover around the player for a few seconds until they eventually steady their aim on the player and fire. They don't have much health but their snipers extremely accurate and deal massive amounts of damage. They player should take cover if they see the sniper's laser.

Shotgun - SWAT Shotgun use Pas-12 with unfolded stocks and engage at medium to close range. They can deal heavy amounts of damage at close quarters so the player should use caution when fighting them at that range. SWAT Shotgun also have the ability to throw gas grenades.

Heavy variants
LMG

Sheild

Shotgun